F4IOZOlivier · radio amateur · JN18FS
Notice:
QSL hunt every game's album
Every right answer, every game finished in the site's games sends you QSL cards. Fill the world map, trade your doubles, earn the awards. All games
0DXCC entities
0locators
0doubles to trade
0awards
No envelopeA game finished, an envelope from the QSL bureau.
The world map
common rare epic not yet locator
The awards
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The album
Tap a card to turn it over; a missing card can be traded for doubles.
Badges
- All-rounderFinish a game of each game.
- First QSLReceive your first QSL card.
- Rare cardReceive a rare card.
- Epic cardReceive an epic card.
- SwapTrade doubles for a card.
- DXCC 2525 entities in the album.
- DXCC 5050 entities in the album.
- DXCC 100100 entities in the album: the DXCC award.
- WACThe WAC award: an entity on each of the six continents.
- WAZThe WAZ award: all 40 CQ zones.
- Grid hunter25 locators in the album.
How it works
- “Which DXCC?”, “Copy by ear”, “Pile-up”: every right answer sends you the entity's QSL; “Find the locator”, the locator's.
- Each game finished earns you an envelope from the QSL bureau: a card at random, sometimes a rare one.
- A card received twice makes a double. Three doubles trade for a common card of your choice, five for a rare one, eight for an epic one.
- A large entity's CQ zones are won one by one: Canada spans five, it takes five of its cards.
Rarity Common: the entities worked every day. Rare: the others. Epic: the distant islands and territories, seldom on the air, that everyone is after.
Your games, records and badges are kept in this browser only: nothing is sent to the site.