F4IOZOlivier · radio amateur · JN18FS
Notice:
LIVESave the QSO! live incidents
A QSO starts, and everything begins to go wrong: QRM, QSB, a pile-up, a sagging battery, a rising SWR, the CAT down… Up to you to react, quickly and well. All games
The QSO is about to go wrong…
Five QSOs. At each incident, four reactions: the right one saves the QSO, the wrong one spoils it. The dashboard shows the effect, the explanation says why. Keys 1 to 4.
How to play
- The QSO runs: the call, the reports, name and QTH, 73. The dashboard shows the signal received, the interference, the SWR, the battery, the CAT.
- An incident comes: read it, look at the dashboard, choose one of the four reactions before time runs out.
- The effect shows on the meters, the explanation too. The QSO's quality drops with each bad decision.
Keyboard 1 to 4 to answer · Enter to go on
Per QSO, five QSOs a game.
Key ? to open the help again